Matther is a node based material generator much like substance but aiming to generate realtime shaders instead of just textures and designed to ease the communication between artists, technical artists and graphics programmers

Updated 1 week ago

the second version and full recode of this engine: https://github.com/newincpp/LunaticPlatypus

Updated 1 month ago

Updated 3 months ago

save of some usefull files I use everyday

Updated 4 months ago

stegocute is a multimedia server interface written in Qt

Updated 6 months ago

Updated 6 months ago

Updated 11 months ago

stegocapture is a tool to record screenshots and videos

Updated 11 months ago

stegopad is a daemon for binding gamepad input to any UNIX command

Updated 11 months ago

stegOS is a media-center system overlay, built for UNIX systems

Updated 11 months ago

Updated 11 months ago

Updated 11 months ago

the second version and full recode of this engine: https://github.com/newincpp/LunaticPlatypus

Updated 1 year ago

Re-upload of the DamnCute Engine, a C++ engine for shoot them up games, made with SFML2. Note: will not be updated as of 2014.

Updated 2 years ago

The Celerity project. Runner game made by PsychoScientists with Unreal Engine.

Updated 2 years ago

a mecha game about awesomeness and fastness

Updated 3 years ago